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You are here: Home / News / Soon Tesla Cars Will Feature Real-World Graphics in Their Apps with Unreal Engine

Soon Tesla Cars Will Feature Real-World Graphics in Their Apps with Unreal Engine

Updated On: 7 hours ago by Selva Ganesh Leave a Comment

Tesla Cars Will Feature Real-World Graphics in Their Apps with Unreal Engine– Tesla is preparing to deliver a game-changing visual upgrade to its in-car experience. According to recent discoveries in the 2025.20 firmware for Tesla Model S and Model X equipped with AMD chips, the automaker plans to replace its existing Godot-powered visualizations with Epic Games’ Unreal Engine. This move will significantly elevate the realism and immersion of Tesla’s Autopilot and Full Self-Driving (FSD) features, bringing real-world-quality graphics to drivers’ dashboards.Tesla Cars to Get Real-World Graphics with Unreal Engine

A Major Leap from Godot to Unreal Engine

For years, Tesla has relied on the Godot engine to power its in-car visualizations. While Godot has provided smooth performance and a unique art style, Unreal Engine offers a much more advanced suite of tools for creating photorealistic environments. With its real-time rendering capabilities, Tesla drivers can expect a lifelike view of surroundings, improved lighting effects, and more detailed vehicle representations.

The transition to Unreal Engine positions Tesla alongside other forward-thinking automakers such as Rivian, Ford, GMC, Volvo, and Lotus, which have integrated Epic’s technology into their infotainment and visualization systems.

Epic Games’ Push into the Automotive World

While Unreal Engine is most famous for powering blockbuster games, Epic Games has strategically moved into the automotive sector. This includes digital cockpits, HUD visualizations, and immersive infotainment systems.

By integrating Unreal Engine, Tesla could offer more than just eye candy — drivers might soon benefit from advanced 3D mapping, enhanced weather simulation, and realistic traffic modelling. This would make Tesla’s Autopilot visualization not only more beautiful but also more informative.

Firmware Leak Hints at Major Update

The information comes from respected Tesla hacker greentheonly, who found references to Unreal Engine in Tesla’s upcoming software release. While Tesla has not officially confirmed the transition, the presence of these references in the firmware strongly suggests that testing is already underway.

Given Tesla’s track record for rolling out software-based upgrades, we could see Unreal-powered visualizations in production vehicles by late 2025.

Impact on Autopilot and Full Self-Driving Experience

Tesla’s Autopilot and FSD Beta already give drivers a live rendering of nearby cars, pedestrians, traffic lights, and road markings. However, the shift to Unreal Engine could drastically improve depth perception, material rendering, and lighting realism, creating an environment that closely mirrors what the human eye would see in the real world.

For example:

  • Dynamic weather effects such as rain, fog, or snow could appear with stunning realism.
  • Day and night transitions could be rendered with accurate shadows and reflections.
  • Detailed 3D modelling of buildings, terrain, and obstacles could aid navigation.

This is not just a visual treat — clearer, more realistic visualizations could help drivers trust and understand Autopilot decisions more intuitively.

AMD Hardware Enables High-End Graphics

Tesla’s AMD Ryzen-based infotainment hardware is more than capable of running Unreal Engine at high performance. With a powerful GPU, Tesla cars can render complex 3D scenes without compromising system responsiveness.

This hardware leap means Tesla can integrate gaming-quality rendering without affecting vehicle control systems. Tesla has already showcased the gaming potential of its hardware by running AAA video games like Cyberpunk 2077 directly from the infotainment screen.

Possible Features Beyond Visualization

While the primary focus is on Autopilot graphics, the adoption of Unreal Engine could open doors for other advanced features:

  • Augmented reality navigation with lifelike overlays on real-world surroundings.
  • Customizable dashboard themes and interactive cockpit designs.
  • More immersive in-car entertainment experiences, including interactive games and virtual environments.

Given Tesla’s history of adding surprise features via over-the-air updates, it wouldn’t be surprising if Unreal Engine becomes a tool for multiple in-car applications.

Tesla and Epic Games: A History of Collaboration

Tesla and Epic Games already share a unique connection. In 2024, Tesla’s Cybertruck was introduced as a drivable vehicle in Fortnite, one of the most popular games built on Unreal Engine. This collaboration hinted at Tesla’s openness to leveraging Epic’s tech, making this latest firmware discovery less of a surprise and more of a natural progression.

Why This Matters for the Future of In-Car Technology

The in-car experience is rapidly evolving from simple dashboards to immersive digital environments. Unreal Engine allows Tesla to blend entertainment, navigation, and driver assistance into a seamless interface.

As autonomous driving technology advances, driver trust becomes a key factor. Realistic and accurate visualizations can bridge the gap between AI decision-making and human understanding — allowing drivers to see exactly what the car “sees” and why it’s making certain moves.

Moreover, this could set a new industry benchmark, pushing other automakers to match Tesla’s level of visual sophistication.

Expected Rollout Timeline

Although there is no official announcement, the presence of Unreal Engine references in Tesla’s latest firmware indicates that testing is already taking place. Industry experts predict a staged rollout, possibly starting with Model S and Model X in late 2025 before reaching other models such as Model 3 and Model Y.

The rollout could follow Tesla’s usual pattern:

  1. Early internal testing on limited vehicles.
  2. Beta release for select customers.
  3. Full OTA update for all compatible vehicles.

Wrap Up

The shift from Godot to Unreal Engine marks one of Tesla’s most significant software enhancements in recent years. By embracing a platform known for photorealistic rendering, Tesla is enhancing the visual appeal and the practicality and safety of its Autopilot and FSD systems.

With Epic Games as a partner and AMD hardware enabling top-tier performance, Tesla is on the verge of delivering an automotive visual experience unlike anything currently on the road. This is a bold step toward the future of intelligent, immersive driving.

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Selva Ganesh

Selva Ganesh is the Chief Editor of this blog. A Computer Science Engineer by qualification, he is an experienced Android Developer and a professional blogger with over 10 years of industry expertise. He has completed multiple courses under the Google News Initiative, further strengthening his skills in digital journalism and content accuracy. Selva also runs Android Infotech, a widely recognized platform known for providing in-depth, solution-oriented articles that help users around the globe resolve their Android-related issues.

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Filed Under: News Tagged With: Epic Games’ Unreal Engine Powers Tesla’s Next-Gen Car Displays, esla to Upgrade In-Car Graphics with Unreal Engine, Tesla Switches to Unreal Engine for Lifelike Driving Visuals, Tesla’s Autopilot Graphics to Get Major Unreal Engine Boost, Unreal Engine Brings Realistic Visuals to Tesla Cars

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Tesla Cars to Get Real-World Graphics with Unreal Engine

Soon Tesla Cars Will Feature Real-World Graphics in Their Apps with Unreal Engine

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